#ifndef GEOMETRYSHAPECONSTRUCTION_H
#define GEOMETRYSHAPECONSTRUCTION_H

#include "global.h"
#include <wx/object.h>
#include "AIBase.h"
#include <wx/window.h>
#include "bonusMain.h"
#include "toolkit.h"
#include <wx/msgdlg.h>
#include <wx/statusbr.h>
#include <wx/msgdlg.h>

class geometryShapeConstruction : public AIBase
{
    public:
        geometryShapeConstruction();
        virtual ~geometryShapeConstruction();
         wxArrayString tellMe(wxString term);
        wxString getName();
        wxString TERM;
    protected:
         void *Entry();
         void OnExit();
    private:
DECLARE_DYNAMIC_CLASS(geometryShapeConstruction);
};
#endif // GEOMETRYSHAPECONSTRUCTION_H
